Images,
and the systems
that make them.
Creative technologist, bridging creative and engineering. I design, build and consult on AI workflows and systems for studios, agencies, production companies and image‑led brands.










Typewriter Scans
What you see is a contour drawing made of real type: dense where the form is steep, opening up where it flattens, breaking at every edge.
The letters are rigid. They aren’t a texture stretched over the mesh. Each one sits on its slice at the spacing the font itself specifies, faces outwards, and disappears when the surface turns it away or another part of the specimen hides it.
The images are not AI-generated. The specimens are real scans, the letters are real type, and every frame is rendered in Blender; AI was used to build the tools that make them.
The work is made in a browser app built for the project. It holds the library of scans, plays each animation live, and lets the drawing be tuned by hand: how fast lines type, how long they hold, and how densely the type covers the surface. From the same page, any frame can be captured as a still up to 8K, or the full turn rendered as a film, from exactly the settings on screen.
The app, the renderer and the process that connects them were built and run with Claude, Anthropic’s AI model, working in Claude Code. The text is the system prompt of the model that built it: Claude Code’s instructions for Opus 5.5, which the model reads before it acts.












